![]() There are nine basic ore types which can be mined at various skill levels, the higher types being rarer and requiring more skill to mine and smelt. There are three sizes of ore, (4 graphics) which when smelted give the following number of ingots: Ore to Ingot Conversion The best place to begin your mining career is in New Haven with the quest from Jacom Waltz The Mining Instructor. They can sometimes be found for sale on pet stalls in New Magincia or ask in ‘general chat’ to find a tamer willing to catch one for you. This very special rideable creature allows your ore to be smelted into ingots on its back. You may also consider acquiring, and bonding, a fire beetle. High quality mining tools, such as the sturdy pickaxe and sturdy shovel, obtained by blacksmiths turning in a completed Bulk Order Deed, have approximately 180 uses.An exceptional shovel or pickaxe made by a player using tinkering skill has 100 uses.A shovel or pickaxe bought from a tinker npc has 50 uses before it breaks.To begin mining you will need tools, these can be either picks or shovels and can be used from the backpack, they do not need to be equipped: Mining is a basic, and fairly essential skill for an aspiring blacksmith or, to a slightly lesser degree, tinker. Just be sure you have the crafting gump set to mark each item as a quest item as you go, and only make the number of items required for the quest (so you don't have to manually re-mark everything).Ore to Ingots | Colored Ore | Mining for Stone and Sand The only roadbumps in the process are having to click through the unwanted quests (and you can repeatedly click on the NPCs' bars, usually, to get the quests to change without having to manually reject the one currently offered), and dropping all the unwanted quest rewards (the junk gear, talismans, etc.). (refill as necessary)ĭo (and repeat) "A Simple Bow" quest only until you hit minimum skill for crossbows.ĭo (and repeat) "Ingenious Archery I" quest only until you hit the minimum skill for Heavy Crossbowsĭo "Ingenious Archery II" quest only until you hit the minimum skill for Repeating Crossbowsĭo Ingenious Archery III" quest only until you finish training at 100. Go to Heartwood with 30 skill, and pack animals full of boards and crafting tools. There is no accelerated gain quest for that skill.Īlso note that Bowcraft, while it doesn't have an accelerated gain quest, is the only crafting skill you can do that you can train from bought or starting (using a custom template) skill all the way to Grandmaster, just doing Heartwood quests - with a chance for fletching runics from each quest done. In addition to the 50 Imbuing, start him with 50 Bowcraft.You can recycle stuff you make and regain up to 2/3 of your ingots, meaning less total ingots used. That will allow Crafter 1 to take Mining instead, which is extremely beneficial when training blacksmith. I suggest moving Lumberjacking (max 100 skill) from Crafter 1 to Crafter 2.You don't need both their boost is not additive. Mysticism isn't necessary for Imbuing, but either Imbuing or Focus is necessary for Mysticism.Being a gargoyle helps you seem to already know that. The 120 skill will help you make the best stuff. He can't unravel Enchanted Essence stuff until at 45.1 skill, so might as well start at 50. You get Magic Residue and Enchanted Essences from unravelling magic loot, of which your adventurers can get a lot of. Do that 10 times, put the scrolls in a scroll binder, and they advance to a single 120 scroll. You can turn in 50 Enchanted Essences to NPC by Ter Mur soul forge to get 115 Imbuing scroll. It is one of easiest skills to get power scrolls for. A carpenter needs 45 music (some from gear is fine) to make instruments, but there is no reason for anyone else just to have a tiny amount of music.
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